jmfargo: (Default)
jmfargo ([personal profile] jmfargo) wrote2008-11-07 09:16 am

Work

It's the first week of the month, which means that my transcription business is booming. For some reason, the first week of the month is very busy, and then the following three weeks or so are very slow, sometimes empty. That means that I have to either make enough in the first five work days of the month to sustain my necessary income for the month, or get a second job.

I've applied to a few places.

Guess I should get to work. No class this morning, so that's more time to earn some money. I have lots of stuff that I should do other than work, but I have to earn money while I can.

Of course, what I actually want to do is work on a D&D campaign that I'll eventually be running either for a new group of players or online as a play-by-post, but that doesn't pay the bills, or get the house clean.

[identity profile] a-poets-justice.livejournal.com 2008-11-07 05:53 pm (UTC)(link)
OOoo! OOOo! Oooo! Play by post! Pick me!

[identity profile] jfargo.livejournal.com 2008-11-07 06:44 pm (UTC)(link)
Please note that it's something I've never done, so it would probably be very shaky at first. I'm actually participating as a player in a play-by-post right now, and I like it, which is why I'm considering trying to run one.

[identity profile] reverendfixxxer.livejournal.com 2008-11-07 08:11 pm (UTC)(link)
Everyone thinks running a play-by-post will be "shaky at first." The truth is that it's in many ways much, much much easier than running a tabletop game. The key is timing. When the player is looking at you from across the table, you have to come up with an answer or a name or remember something you said in passing three sessions ago, and you've got to do it now. In a play-by-post, on the other hand, you've got time to look up the requisite ruling or scroll back a few pages to that thing you said or to find the name of the town sheriff.

You can take your time gathering your materials, because it's not like you've got a deadline when all your players will be here. It takes longer to get things done in-game, but the pacing is much more leisurely for the DM. The only thing that might be more difficult is map-making, and I've got tools to help you with that, if you want them.

If you ran a play-by-post, would you be running it on the Archive or on another site?

[identity profile] jfargo.livejournal.com 2008-11-07 08:16 pm (UTC)(link)
The Archive, of course. :) Your site is my home for D&D stuff. I know I don't use it often, but that's more a reflection on how my time has been spent lately than anything else.

The thought did occur to me that it would be nice to have time to double check notes, look at rules, etc without the pressure of eating into the gaming session itself. For me, I mean "shaky at first" more in my storytelling abilities; I haven't really written much fiction for others to read, so I'm more concerned about my descriptions and such.

But it's nothing I'm not willing to work through.